12/27/2022 0 Comments X3 terran conflict keyboard layout![]() ![]() Commanders should experience much less disruption when flying to the following systems:įomalhaut, LHS 450, Exioce, 17 Draconis, Aditi, BD+22 4939, Canopus, Exphiay, Fehu, LTT 9846, Pepper, Quince. The strange interference affecting Space Station Services and Frameshift Drives in some areas of space has finally subsided. ![]() Never advertise illegal commodities for export from a station on the system map and only advertise them for import when there is likely to be a black market available to purchase them Stop advertising illegal commodities in the galaxy map trade routes and in the commodities market screen. Shipyard dealers report that the heavy discounts have now expired and the ship has returned to its normal pricing across the Galaxy. Saud Kruger’s introductory discount on the newly released Orca has proved incredibly successful. Additional telemetry to help get to the bottom of why some players get stuck entering the game. Provide feedback telemetry when system data is received from the server which is either internally inconsistent, or inconsistent with the game's own data Ensure location s are not sent if they are no longer valid Handle the case where directional lights are removed while processing the view culling data Fix for lighting not appearing in the right eye on stereoscopic modes When the server has too many stellar forge request, bounce it back so the game can try a different server Deeper telemetry to diagnose what/why we're getting stuck entering the game in certain circumstances Correct the station ID for the station in 17 Draconis Add in some missing metadata from populated authored systems far outside the usual generation range Fix possible memory leak in the system map Fix for softlock on shutdown regarding fog volumes The servers will be down for at least an hour from 2.30PM GMT, after that we'll reopen space and let you loose again! Is leider in Englisch mein's is nich so Gut ĭie Übersetzungsprogramme sin's auch nich !Īs the title suggests Gamma 1.02 is on its way soon. Many minor bug fixes and performance improvements. Allow commanders to explore more procedurally generated star systems. Fixed various starting locations from the commander starter packs. Removed the ability to rename a commander from the support system. GalNet system news will now correctly show the 5 highest bounties. Fixed issue with the launcher not allowing some Gamma eligible players into the game. After strong demand from Commanders, The Revolutionary Party of Cosi are delighted to announce that Zorgon Peterson have agreed to supply the shipyard at Arrhenius Hub with their popular Hauler spacecraft. Disallow nebulae from location targets for hyperspace The occurrences of Cox have been renamed to Pippin Fix some things spamming the message log in multiplayer Cap ship guns should no longer be able to kill other guns (and modules) on the same ship Fix broken environment map in some stations Travel Tutorial now fixed with the Hyperspace binding change Fix trading badge not updating on rank increase Ensure that the faction data gatherers for system map are only entered if their preconditions are true Remove some rare goods from AI load outs Upnp now uses an infinite lease by default it's possible to set a finite lease in appconfig if required Append local machine name to port mapping string in upnp so we don't clean up other people's port mappings on a shared router When network startup fails, provide a clean path in final version that present a message box and exits the app cleanly Fix for faction ranks doubling their expected rank in the status panel Prevent weapon stream objects crashing when fired from dead ships Fix assert when entering Neptune’s ring Bad system meta data causing disconnect on jumps Prevent crash when cap ship launching fighters, but the fighter is already dead Prevent the game from crashing if the basic scan object doesn't exist, if a web request fails Don't crash when we receive a LoginSuperceded event on login Hope you're enjoying playing the Gamma as much as we are (when we get home of course). Gamma 1.01 is on its way (6PM GMT), with fixes to some of the more pressing issues. ![]()
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